When you put the story first. Creating Abraxas.

I am playing a few online games at the moment. It is not uncommon for me to look up talent or ship builds. Y’all know what I am talking about, right? Yah you do, you delightful nerds. I don’t do that as often when building pen and paper characters. When it was time to roll up a toon for the Reign of Winter campaign, I didn’t scour the internet for THE best first level toon. I had a basic idea revolving around a winter druid. Lucky for me the arctic druid archetype existed. I will be honest with you, I immediately thought about rolling an Aasimar. They pack some sweet racial traits. What druid wouldn’t like a nice Wisdom and Charisma boost? He looked pretty good by the time I finished up. Then I got to thinking about a Mowgli character. Raised by wolves prior to finding the path of the druid. A few days passed, and I still liked the idea. The week progressed, and I kept on musing about a feral background. Story first, math second. Says it right on our website. So, I scrapped the Aasimar druid build and wrote a decent character background. I chose feats and skills based on wilderness survival instead of boosting my AC or damage. When the time comes to increase an ability score at level 4, I am leaving my Wisdom as is. I have never done that with any prior character; ability increase equals primary stat boost. I am excited to see how far Abraxas can go and see his story unfold. I am really excited to see how his interactions with his companions affect his growth. Maybe he will pick up a bit of gunsmithing or learn to how to pick a few pockets. Only time and the story will tell.

“The week progressed, and I kept on musing about a feral background. Story first, math second. Says it right on our website.”

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