Much of his childhood was spent in the Lands of the Linnorm Kings. Therefore, he was more than thrilled when he heard and answered the call to serve the natural world. Since then he has traveled far from his homeland and his beloved family.
Abraxas revels in travel and exploration. Because of his upbringing, he is most at home in the hills and mountainous terrain. He is also comfortable with the cold. He spends much of his time in the wilderness, and that is the way he likes it. He is easy going and inquisitive; useful traits for a traveler. His calling keeps him primarily in the wilds. He can be quite the fish out of water on the rare visit to “civilization.”
Artwork by the amazing Ara (arabird_art on Instagram)
Player: Angel Espinoza
Actor: Karl Urban
Alignment: Chaotic Neutral
Character Class: Artic Druid
Current Level: 7
Deity: The Green Faith
Race: Natural Werewolf
Birthday: Desnus 12 4684 AR
Weight: 173 lb
Hair: Dark brown, sun damaged
“When nature calls, I reply. When nature speaks, I listen. And when nature angers, I destroy.” (d20pfsrd.com Publishing, Call of the Wild)
His sacred duty is to serve nature. He has been called by the natural forces of Golarion. They are worthy of attention and respect. His oath to it must come first. When not in conflict with his sacred duty, he holds the wisdom of the law of the pack.
His ancestors traveled the entire span of the Kodar mountain. Travel is in his blood. He delights in discovery and adventure.
All things exist in balance. As the sun rises, so too it must set. He eats the flesh of his prey as he in turn will be devoured. Magic is the gift of his devotion; he will use it to harm or heal. The undead are an affront to nature and must be destroyed or laid to rest.
Tagged as: travel, angel, friends, pathfinder, games, DnD, Dungeons and Dragons, daydream, dragons, roleplaying games, board games, tabletop games, family, adventure, there, Fantastic, Worlds, Podcast, Abraxas Hillrunner, Abraxas, Espinoza.