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I never wanted to be a DM: Confessions of a new Dungeon Master

I never ever wanted to be a Dungeon Master, I have been playing for decades at this point, but it never interested me. In part because I thought I lacked the creativity to pull it off. Additionally I thought the people for whom I have historically played with would tear me alive and that freaked me out.

Then a few years ago I was really starting to struggle with character creation. Nothing seemed exciting, I would create a character and have ZERO desire to build a backstory or develop their background. What was the point? I even started to wonder if maybe it was time to stop playing. To find some new hobby that might capture my interest once again.

Then I ran across the podcast Friends at the Table. The first episodes had poor audio quality, but I stuck with it, and was glad I did. Little did I know I would listen to a incredible world and cast of character be created in front of my very eyes.

It was a game rich in team development. A bard was not just a Bard with a spell list, he was a Bard who would explain how and why his spell worked. He was not merely a storyteller, he was a member of a group that collected and archived information across the world. The fighter came from a land where she would eventually have to choose between her people and her friends. A Paladin was not just a protector of his god, but possibly just used as tool by his god. Zombie pirates were not undead evil creatures, they were nearly immortal beings at a stage in the life cycle. These beings pillaged to bring supplies to their city. The world was not just there to exist enough to live in, it was given life by its characters and the imaginations of the players. The DMs job was to weave it all together into a rich tapestry of a game. For the first time I was excited to play again.

I immediately bought the book and showed it to my gaming friends, hopeful I could convince them to give it a try, they were all interested, but I could quickly tell their enthusiasm was not quite where I was or what was needed to build a world.

So it was at that point, for the first time ever, I realized it was time to take matters into my own hands. I had to find another group people that were as excited about building a world as I was. Almost all the people who are in this podcast now were the members of that original group. Quickly my concerns about my lack of creativity and my shaky confidence began to improve.

I will admit, at first I borrowed heavily from Friends at the Table, but it did not take long with everyone’s involvement in the creation of that world to slowly become something different. It also helped to have an amazing group just as excited about the land of Locke and the City of San Madque as I was. Before I knew it I was having discussions with the players about their characters round the clock. They didn’t just create a backstory they created entire cultures and pantheons, or in some cases, destroyed gods.

Just a few days into being a Dungeon Master for an intrepid group of friends and I found a fire I thought had been long extinguished. It found its way because of a desire to tell stories first and focus on the math second. To use our surroundings and go on Fantastic Adventures and to create new and interesting stories.

Some may wonder why we switched from Dungeon World a place where you can build unlimited worlds to that of Pathfinder game. For me it was one of curiosity, what if we put story first and math second in a Pathfinder game. I love the Dungeon World, but a part of me craved a little more guidance and Adventure Paths allow us to focus on character development and put them in an active outline of a story. We still get to put characters first, we still get to develop a world rich in history in our own way. We can take the guidance provided and make it our own. That excited me.

Whether or not we do it well? My dear reader I will leave that decision up to you.

Why I Game – Dustin Alexander

I will be forever grateful for the friends and family I have in my life. They are what keep me from going down the dark alley of depression, despair and bitterness which someone of my size can often find themselves falling into.

They really don’t know how big of an impact they make, and I don’t think I am great at telling them. But it is because of them that I want to succeed despite the what sometimes seems like insurmountable odds.

I am a flawed individual and if left to my own devices could succumb to my own indulgences. But I don’t. I constantly strive to improve, to be a better person, to take the high road, and to help those around me. Those are lessons I learned from the company I keep. Unbeknownst to them, they are constantly pushing me to do better and to pay it forward.

It is this some of these friends that you will be listening to each week, one who inspired me to finish my degree when I would have otherwise given up, one to be a friend when I was lonely and alone my first year of college, and one to constantly be a sounding board and geeky friend even though she lives 12 hours away.

I try to always be there for them because they have made me a better person in one way or another. They have trusted and loved me when I have not always loved myself, even when I felt I was at my worst or lowest point. It is because of that I will always try my best to be there for them when they need me. They have done more for me then they will ever realize.

Games are a way to bring my favorite people together and enjoy their company. It is a time I get to encourage them as much as they encourage me. It’s to challenge and compete and have fun and forget the things in our lives that may not be going as well.

Everytime I am lucky enough have a group of friends together I just like to take a step and try to capture the moment as best as possible. I realize that things can not get much better than this.

Games are fun, they inspire, teach strategy, create competition and camaraderie-ship, but best of all, they bring friends together. Some of my best memories are with friends or family playing games.

The Fantastic Worlds Podcast was built on the idea of having a group of friends come together and play a game. For me, the Fantastic Worlds Podcast is a chance to see the smiling faces of some of my favorite people each week. That is why I do this and this is why I love to play games.