Character Development

Rolling Abraxas

I am playing a few online games at the moment. It is not uncommon for me to look up talent or ship builds. Y’all know what I am talking about, right? Yah you do, you delightful nerds. I don’t do that as often when building pen and paper characters. When it was time to roll…

Read More

Taking time to find the right fit. Creating Menet.

When I began creating characters for the podcast, I ran into several stumbling blocks. First, I created a Paladin who was, unbeknownst to me, remarkably similar to one on another actual play podcast. That was obviously out, and I had to say goodbye to a beautiful, sweet boy that I’d fallen in love with (RIP…

Read More

Building Character Depth. Creating Odessa.

I have played many characters in my time, I have fallen in love with each and every one of them, but Odessa feels special. I wanted to sew more of myself into her than I typically would, but still allow her to evolve independently. So when I was figuring out how she thinks, or how…

Read More